Wednesday, May 1, 2013

Singularity

Rating: 3 out of 3 Stars (why only 3 possible stars?)
Genre: First Person Shooter
ESRB: M (machine gun violence and profanity)
Estimated hours of gameplay (thorough play/quick play): 10/6
Developer: Raven Software 


Here's another in my "just a good game" category. This one went somewhat overlooked back in 2010, but it's not the most underrated game ever made; it's derivative and doesn't shine as brightly as the other stars out there. In fact I'm having trouble remembering some details since it wasn't entirely memorable. But it definitely was a satisfying and well-made adventure. I sometimes wonder what makes a game like this go relatively unnoticed while something like Bioshock Infinite makes people lose their damn minds. My own answers are simply marketing and game setting, since this did not get advertised nearly as much and looks drab and generic on the surface. I also personally feel people don't play enough games. There are lots of good games out there! Try to get excited over something that isn't a triple A franchise, people!

This game has a lot of similar concepts as Bioshock. Now the latest Bioshock is similar to this!
I do remember a good portion of the story and the ending, too. It is all rather silly and video game-y, but it all makes enough sense. Which is something of an accomplishment when we're talking about a confusing time travel adventure. The enemy design and events all tie into the plot to logically compliment one another. Which is great because I hate when a game gets overly "creative" with its design ideas that it holds no boundaries and feels like a mish mosh of gibberish. I wouldn't say it excels in this department but rather that everything fits together well enough. And I found that having both monsters and regular human enemies offered some variety in the types of combat encountered. Speaking of which, this game plays like a combination of Bioshock and Call of Duty by offering an assortment of powers, consumables and upgrades along with some militarism and familiar controls and pacing. Oh, and there are zombie-like things and Soviets. Everybody loves those two things.

Powers! Soviets!
A healthy dose of variety keeps the gameplay fun throughout: both practical and wacky guns (although I used the assault rifle through most of it) are employed against both monsters and mortals. This also continues on into the player versus player side of things. Like Left 4 Dead, the sides are actually humans versus monsters. The monsters are all different shapes and sizes with different functions and the humans are different classes of soldiers as well. Unfortunately the servers stopped functioning shortly after my play time with it years ago, so I doubt they'll ever let me in now (I tried to get in for about 10 minutes with zero progress). If they did, I would definitely recommend this part of the game just for being a different take on a Call of Duty type multiplayer. Who doesn't want to play as the monsters? No one!

Zombie man just wants a hug, machine gunner!
Conclusion:
Just a solid, fun game. Nothing incredibly outstanding, but something that left me with all positive feels for it.

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